Filed in: StarCraft 2 Strategy, Terran
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While being flexible is a key aspect of Starcraft 2 strategy, it’s generally a good idea to go a general build route with whatever race you choose in order to make the most out of your upgrades. For many Terran players, focusing on mechanical armies (as opposed to bionic or air) provides the highest chance for success against their opponents....
Introduction
This Starcraft 2 strategy guide is mainly for new players or players who are having a hard time improving their game and advancing in rank or league. This 3 Barracks guide will be easily countered in high level play, and is not intended for intermediate or advanced players! However, learning and using this build will help less skilled...
Filed in: StarCraft 2 Strategy, Terran
Shortly after StarCraft 2 came out, it was generally believed that Ghosts were very weak units that didn’t have much of a place in the game. Besides being used to EMP Protoss shields, many players didn’t believe they had much of a role in StarCraft 2 strategy. Since then though, with many patches and a different meta game, Ghosts have been...
Filed in: StarCraft 2 Strategy, Terran
This is a classic StarCraft 2 strategy that Terran players have been using since release. It is an “all in” cheese that revolves around pumping out as many Marines as possible in a very short period of time in order to overwhelm your opponent. While this cheese is very powerful and can be adjusted depending on the circumstances, it’s...
Filed in: StarCraft 2 Strategy, Terran
As a Terran player, dealing with Protoss opponents can be extremely difficulty and finding the right strategy troublesome because of one particularly annoying unit: the Protoss Colossus. While not overpowered, the Colossus’s extreme attack range coupled with its ability to attack multiple units at once makes it powerful against a typical Terran...
Filed in: StarCraft 2 Strategy, Terran
As all Terran players can tell you, getting rushed with Void Rays in TvP can be extremely irritating, and leads many players to believe that Void Rays are simply overpowered. While they are extremely efficient, Void Rays are defeatable and there are a plenty of things you can do in StarCraft 2 to protect yourself from them.
Scouting
The most important...
Filed in: StarCraft 2 Strategy, Terran
The 2 Rax Orbital build is a Terran opening that slightly delays gas and tech in order for quick Barracks and an Orbital Command. The main goal of this opening is to produce a lot of early Marines without sacrificing your economy (while not as economical as the Orbital Command Opening, this build is much more resilient to early rushes). Additionally,...
Filed in: StarCraft 2 Strategy, Terran
The Orbital Command Opening is a simple yet effective opening that can transition into nearly any other Terran build. This build focuses on getting a quick Orbital Command in order to start producing MULE’s to boost economy. It is considered the most standard opening build in almost all Terran games and knowledge of the build is crucial to all...
Filed in: StarCraft 2 Strategy, Terran
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Building Required: Terran Barracks with attached Tech Lab
Health: 50 HP
Armor: 0 Light
Damage: (Pistols: 2 Attacks of 4 + 5 vs Light) (D-8 Charges: 30 vs Buildings)
Range: (Pistols: 4.5) (D-8 Charges: 5)
Attack Speed: (Pistols: 1.1) (D-8 Charges: 1.8)
Targets: Ground Only
Cost: 50 Minerals / 50 Gas
Build Time: 40...
Filed in: Terran
Produced at: Terran Barracks (Attached Tech Labs Required)
Health: 125 HP
Armor: 1 Armored
Damage: 10 + 10 vs Armored
Range: Ranged (6)
Weapon Speed: Normal
Targets: Ground Only
Cost: 100 Minerals and 25 Gas
Build Time: 30 Seconds
Supply: 2
Unit Specific Upgrades: Concussive Shells, Stimpack
Hotkey: D
The earliest available Armored unit in the Terran...
Filed in: Terran
Produced at: Terran Barracks
Health: 45 HP
Armor: 0
Damage: 6
Range: Ranged (5)
Weapon Speed: Normal
Targets: Air and Ground
Cost: 50 Minerals
Build Time: 25 Seconds
Supply: 1
Unit Specific Upgrades: Combat Shield & Stimpack
Hotkey: A
The most basic combat unit of the Terran army, the Marine is a cheap but effective infantry unit, vital to Terran...
Filed in: Terran


