StarCraft 2 Strategy and StarCraft 2 Strategies

For the average StarCraft 2 player, playing multiplayer matches on Battle.net can not only be difficult, but even a daunting task. But equipped with the right StarCraft 2 strategy, even the newest of players can make their way up the ranks to Diamond league or even higher. They key to winning is all about using the right StarCraft 2 strategies to beat your opponents. For general strategy, check out the importance of high APM, StarCraft 2 build orders, or how to wall. For specific strategies, check out Terran Strategy, Protoss Strategy, and Zerg Strategy. Remember that practice makes perfect and good luck and have fun!

Home » Protoss

The 1 Gateway Fast Expand is a StarCraft 2 strategy that is gaining a lot of popularity among Protoss players as of late because it draws its strength from the pressure of Warpgate technology along with the economy of fast expanding. If you follow StarCraft 2 tournaments, this is a strategy that HuK is highly fond of. Build Order: 9: Pylon 13: Gateway 15:...

PvP Phoenix Build

Posted by on July 8, 2011
The PvP Phoenix Build is not only an extremely powerful build to use against Protoss players, it is also an extremely fun strategy to execute. While there have been Phoenix builds in the past (HuK recently used one in a popular StarCraft 2 tournament), they have always been extremely situational. This build however is much more viable and versatile....

Protoss Forcefield Trick

Posted by on May 11, 2011
For structures that produce ground units, units in production will not spawn if all the area around the structure is currently “occupied.” In most cases, trying to surround the structure with units to stop its production wouldn’t be feasible, but in a PvZ match, there is a little trick Protoss players can use against Zerg opponents. ...

4 Warpgate Rush

Posted by on September 6, 2010
The 4 Warpgate Rush is an extremely popular StarCraft 2 build for Protoss players that focuses on putting heavy pressure on the opponent, and keeping it on by constantly warping in units at a proxy Pylon. While it is technically possible to transition out of this rush, it is considered “semi-all in” as you must either do significant economical...

1 Gate Core Build

Posted by on September 4, 2010
The 1 Gate Core Build is an extension of the 9 Pylon 12 Gateway Opening and is the most popular build used by Protoss players. The intent of this build is to get an early Cybernetics Core in order to quickly research Warpgates. While this build is considered safe from almost all rushes and “all in” strategies, it is also an extremely passive...

9 Pylon 12 Gateway Opening

Posted by on August 25, 2010
The 9 Pylon 12 Gateway opening build is one of the strongest and most frequently used openings for the Protoss. While it ensures a strong economy, it is also resilient to rushes and extremely early pressure (as opposed to the 9 Pylon 13 Gateway which is much riskier). This opening is extremely versatile and can transition into nearly all Protoss builds. There...

Dark Templar Rush

Posted by on August 14, 2010
The Dark Templar rush is primarily a PvZ build that exploits Zerg’s lack of detection in the early to mid game, abusing the Dark Templar’s extreme damage output. While a rush, this build is not considered an “all in” build as it can transition fairly well into the mid to late game, and forces the Zerg player to invest in heavy...